
First of all you have to have a circuit to bend it, otherwise its Data bending, but not according to this
Make:Blog post containing nothing about a Circuit Bent a Atari 2600 contrary to its heading. Instead it links to a port of Stella emulator in Jitter that can assign MAX/MSP controls based on different pixel parameters, in theory. To me that does not constitute a Circuit-Bent creation as much as it proves the power of high level programming languages and the creativity of people who use them. I may be splitting hairs here, but I suggest the editors of Make:Blog, whom I admire, start reading
GetLoFi.com to learn more about the concept. Oh wait....they already do :-)
6 Comments:
At 2/01/2006 09:01:59 PM, mnk said…
"Imagine what you could do with a circuit-bent Atari 2600!"
Imagine; so no real circuits, oke!
Still I didn't knew about this great hack!!
At 2/02/2006 11:33:04 AM, Anonymous said…
I remember yanking out atari game carts as a kid and watching the wierd images and strange drone sounds! alot better than most games!
At 2/02/2006 11:33:40 AM, Anonymous said…
I remember yanking out atari game carts as a kid and watching the wierd images and strange drone sounds! alot better than most games!
At 2/05/2006 09:37:36 PM, Anonymous said…
I made the mistake once on the Nord modular list of suggesting that you could do "virtual" circuit bending with the micromod. Got a wonderfully hostile response... But really - when you connect audio and control voltage signals to logic modules, and drive audio inputs with logic levels, you're not _that_ far from virtual bending, are you? (ducks and awaits the flaming)
At 2/05/2006 10:46:05 PM, Master said…
I agree with you there, its producing Glitches and Circuit Bent-Like sounds, I'm just trying to make the destinction. But you are not actually opening up the Nord and circuit bending it, right?
At 2/06/2006 07:38:17 AM, Anonymous said…
No - I never opened it up, hence the "virtual" statement.
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